Wednesday, November 3, 2010

Game Art II

Title . . . . . . . . . . . . . . . . Time Mysteries: Inheritance
Project Type . . . . . . . . . . Casual Game / Hidden Object Puzzle Adventure
Job Function . . . . . . . . . . Creative Director
Company / client. . . . . . . Developed by Artifex Mundi / publisher: Big Fish Games
Made with. . . . . . . . . . . . Blender, Photoshop

In this last post about Time Mysteries: Inheritance I'm showing you various bits of artwork I've created for this game. The so-called 'zoom-ins' are close-ups of important objects, areas or events in the main scene/location.


Working on this project as Creative Director/Lead Artist has been an interesting and invaluable experience for me. It has given me the wonderful opportunity to work with a great team of people, and at the same time allowed me the freedom to show of my creative vision. I would like to thank those who had faith in me that I could pull it off, and I hope they feel that the end result proved them right.

01. Credits Screen.



02. Tournament (13th century) - Table Zoom-in.



03. Market (13th century) - Hands with Box containing Ring Zoom-in.



04. Painting (19th century) - Hidden Object Game.



05. Science Lab (17th century) - Found Object Pop-up.



06. Garden (17th century) - Ring Pedestal Zoom-in.



07. King Offa's Great Hall (8th century) - Hand with Ring Zoom-in.



08. Abbey Infirmary (11th century) - Side Table Zoom-in.



Thank you for looking.

Minigames I

Title . . . . . . . . . . . . . . . . Time Mysteries: Inheritance
Project Type . . . . . . . . . . Casual Game / Hidden Object Puzzle Game
Job Function . . . . . . . . . . Creative Director
Company / Client. . . . . . . Developed by Artifex Mundi / publisher: Big Fish Games
Made with. . . . . . . . . . . . Blender, Photoshop

This is the fifth post with artwork from the game Time Mysteries: Inheritance. The screenshots in this post are from several minigames, designed and created by me.
The first image is from a match-3 style minigame, which the player must play to win hints, which can be used in hidden object scenes to locate objects. The other screenshots are from various logic puzzles and perception-oriented games.


01. Match-3 game - Create series of three or more marbles in the same colour.


02. Safe Lock - Create a path for the steel ball from the edge to the center.



03. Mastermind - Guess the correct sequence of the four hidden colours.


04. Switch Lock - Activate all the switches.


05. Golden Weights - Move all the weights to the middle rod, in the correct order.


06. Display Counter Lock - Move the large square down into the empty space.


07. Medicine Puzzle - Find the matching item on the shelves.


08. Shield Puzzle - Find the matching pairs.


09. Chemical Set-up - Follow the correct sequence.


10. Time Device - Put all the electronic pieces back in the device.


11. Chess Puzzle - Turn all the white squares red.

Thank you for looking.